fix random seed initialization
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@ -2,6 +2,7 @@
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#include <stdlib.h>
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#include <stdlib.h>
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#include <string.h>
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#include <string.h>
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#include <ctype.h>
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#include <ctype.h>
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#include <time.h>
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enum {
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enum {
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BOARD_SIZE = 10,
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BOARD_SIZE = 10,
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@ -60,6 +61,8 @@ enum target {
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enum target check_hit(struct state state, struct position hit);
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enum target check_hit(struct state state, struct position hit);
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int main(void) {
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int main(void) {
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srand(time(NULL));
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struct state state = generate_state();
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struct state state = generate_state();
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while (!state.game_over) {
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while (!state.game_over) {
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